
The card reference
Air affinity in Card Crush
Explore cards, understand their attributes, and compare documented stats side by side.

Look up all nine Air matchups in Card Crush. See who gets the bonus against Earth or Shadow and how it changes the round score.
Air gets its largest affinity advantage against Earth (+3). Its toughest matchup at equal Power is Shadow, which gets +3 against Air. The two cards must face each other in the same deck position. Card Crush game rules, affinity wheel and tiebreaks
| Opponent | Bonus added to Air | Bonus added to opponent |
|---|---|---|
| Earth | 3 | 0 |
| Lightning | 2 | 0 |
| Water | 1 | 0 |
| Fire | 1 | 0 |
| Air | 0 | 0 |
| Shadow | 0 | 3 |
| Light | 0 | 2 |
| Nature | 0 | 1 |
| Ice | 0 | 1 |
What changes in a round?
A lower-Power Air card can still take the Earth slot. Suppose Air has Power 5 and Earth has 7. Air scores 8 against 7. Move Air opposite Shadow at the same Power 7 and the score becomes 5 against 10.
Use the figures for the level you own to compare two cards for this slot, then check the full lineup.
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