Air affinity in Card Crush

96 cards · Page 1 of 8

Aero Wolf - Card Crush Season 1 card

Aero Wolf

Season 1

Power
2
Speed
3
Aerobyte - Card Crush Season 2 card

Aerobyte

Season 2

Power
1
Speed
1
AeroCore - Card Crush Season 3 card

AeroCore

Season 3

Power
7
Speed
7
Aeroflux - Card Crush Season 3 card

Aeroflux

Season 3

Power
2
Speed
2
AeroPrime - Card Crush Season 2 card

AeroPrime

Season 2

Power
10
Speed
9
Aeropunt - Card Crush Season 4 card

Aeropunt

Season 4

Power
1
Speed
1
Aerorift - Card Crush Season 2 card

Aerorift

Season 2

Power
8
Speed
7
AeroTitan - Card Crush Season 3 card

AeroTitan

Season 3

Power
10
Speed
9
AetherChamp - Card Crush Season 4 card

AetherChamp

Season 4

Power
9
Speed
9
Airnode - Card Crush Season 2 card

Airnode

Season 2

Power
3
Speed
4
Airspark - Card Crush Season 3 card

Airspark

Season 3

Power
4
Speed
4

Look up all nine Air matchups in Card Crush. See who gets the bonus against Earth or Shadow and how it changes the round score.

Air gets its largest affinity advantage against Earth (+3). Its toughest matchup at equal Power is Shadow, which gets +3 against Air. The two cards must face each other in the same deck position. Card Crush game rules, affinity wheel and tiebreaks

Opponent Bonus added to Air Bonus added to opponent
Earth 3 0
Lightning 2 0
Water 1 0
Fire 1 0
Air 0 0
Shadow 0 3
Light 0 2
Nature 0 1
Ice 0 1

What changes in a round?

A lower-Power Air card can still take the Earth slot. Suppose Air has Power 5 and Earth has 7. Air scores 8 against 7. Move Air opposite Shadow at the same Power 7 and the score becomes 5 against 10.

Use the figures for the level you own to compare two cards for this slot, then check the full lineup.

Something changed? Send a correction.