Earth affinity in Card Crush

96 cards · Page 1 of 8

Bedrocker - Card Crush Season 3 card

Bedrocker

Season 3

Power
4
Speed
3
Boulderdash - Card Crush Season 4 card

Boulderdash

Season 4

Power
1
Speed
2
Boulderix - Card Crush Season 3 card

Boulderix

Season 3

Power
1
Speed
2
Clay Bison - Card Crush Season 1 card

Clay Bison

Season 1

Power
2
Speed
1
Claycrush - Card Crush Season 4 card

Claycrush

Season 4

Power
5
Speed
6

Look up all nine Earth matchups in Card Crush. See who gets the bonus against Lightning or Air and how it changes the round score.

Earth gets its largest affinity advantage against Lightning (+3). Its toughest matchup at equal Power is Air, which gets +3 against Earth. The two cards must face each other in the same deck position. Card Crush game rules, affinity wheel and tiebreaks

Opponent Bonus added to Earth Bonus added to opponent
Lightning 3 0
Water 2 0
Fire 1 0
Ice 1 0
Earth 0 0
Air 0 3
Shadow 0 2
Light 0 1
Nature 0 1

What changes in a round?

If you expect Water rather than Lightning in the opposing slot, Earth gets a smaller bonus. At Power 6 against Power 8, Earth beats Lightning 9-8 but ties Water 8-8. Speed decides only the second matchup if the cards have different Speeds.

Use the figures for the level you own to compare two cards for this slot, then check the full lineup.

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