Fire affinity in Card Crush

96 cards · Page 1 of 8

Ash Hound - Card Crush Season 1 card

Ash Hound

Season 1

Power
1
Speed
3
Ash Phoenix - Card Crush Season 1 card

Ash Phoenix

Season 1

Power
9
Speed
9
Ash Ranger - Card Crush Season 1 card

Ash Ranger

Season 1

Power
5
Speed
5
Ashcode - Card Crush Season 2 card

Ashcode

Season 2

Power
2
Speed
3
Ashfang - Card Crush Season 3 card

Ashfang

Season 3

Power
6
Speed
6
Ashsprint - Card Crush Season 4 card

Ashsprint

Season 4

Power
2
Speed
2
Ashwarden - Card Crush Season 2 card

Ashwarden

Season 2

Power
8
Speed
8
Ashwire - Card Crush Season 3 card

Ashwire

Season 3

Power
2
Speed
2
Blastnode - Card Crush Season 2 card

Blastnode

Season 2

Power
4
Speed
3
Blaze Ram - Card Crush Season 1 card

Blaze Ram

Season 1

Power
2
Speed
1

Look up all nine Fire matchups in Card Crush. See who gets the bonus against Ice or Water and how it changes the round score.

Fire gets its largest affinity advantage against Ice (+3). Its toughest matchup at equal Power is Water, which gets +3 against Fire. The two cards must face each other in the same deck position. Card Crush game rules, affinity wheel and tiebreaks

Opponent Bonus added to Fire Bonus added to opponent
Ice 3 0
Nature 2 0
Light 1 0
Shadow 1 0
Fire 0 0
Water 0 3
Lightning 0 2
Earth 0 1
Air 0 1

What changes in a round?

A Fire card does not need to match Ice’s raw Power to win. At Power 5 against Ice at 7, the score is 8-7. If the opposing card is Nature at 7 instead, Fire gets +2; the 7-7 tie brings Speed into play.

Use the figures for the level you own to compare two cards for this slot, then check the full lineup.

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