
The card reference
Ice affinity in Card Crush
Explore cards, understand their attributes, and compare documented stats side by side.

Look up all nine Ice matchups in Card Crush. See who gets the bonus against Nature or Fire and how it changes the round score.
Ice gets its largest affinity advantage against Nature (+3). Its toughest matchup at equal Power is Fire, which gets +3 against Ice. The two cards must face each other in the same deck position. Card Crush game rules, affinity wheel and tiebreaks
| Opponent | Bonus added to Ice | Bonus added to opponent |
|---|---|---|
| Nature | 3 | 0 |
| Light | 2 | 0 |
| Shadow | 1 | 0 |
| Air | 1 | 0 |
| Ice | 0 | 0 |
| Fire | 0 | 3 |
| Water | 0 | 2 |
| Lightning | 0 | 1 |
| Earth | 0 | 1 |
What changes in a round?
An Ice card placed opposite Nature gets +3; moving it opposite Fire moves the bonus to the other side. Test the positions before locking the deck. Rearranging the same five cards changes matchups without changing Team Initiative.
Use the figures for the level you own to compare two cards for this slot, then check the full lineup.
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