
The card reference
Light affinity in Card Crush
Explore cards, understand their attributes, and compare documented stats side by side.

Look up all nine Light matchups in Card Crush. See who gets the bonus against Shadow or Nature and how it changes the round score.
Light gets its largest affinity advantage against Shadow (+3). Its toughest matchup at equal Power is Nature, which gets +3 against Light. The two cards must face each other in the same deck position. Card Crush game rules, affinity wheel and tiebreaks
| Opponent | Bonus added to Light | Bonus added to opponent |
|---|---|---|
| Shadow | 3 | 0 |
| Air | 2 | 0 |
| Earth | 1 | 0 |
| Lightning | 1 | 0 |
| Light | 0 | 0 |
| Nature | 0 | 3 |
| Ice | 0 | 2 |
| Fire | 0 | 1 |
| Water | 0 | 1 |
What changes in a round?
Light at Power 7 beats Shadow at Power 9 by one point after the +3 bonus. If the opponent is Nature at Power 9, Light stays at 7 and Nature reaches 12. The negative side of the matchup gives the opponent a bonus; it never subtracts from Light’s Power.
Use the figures for the level you own to compare two cards for this slot, then check the full lineup.
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